![]() Also by having two or more AI settings that you can toggle between mid run. Like having the active abilities on both the current champ and your next one to take a turn presented as buttons that you can turn on or off by clicking. ![]() You can't pause or make changes mid-ways so it's your option you have the least power to manually overwrite half way, you just get feedback whether it succeeded or failed.Ģ: More manual input options while running on auto, either with or without pausing. Basically strip the real time presentation with graphics. Ofc, your team might have a 1/1000 chance to fail so you might want to do a few more runs to mitigate your risks.Īlternatively they can code runs to be instant completed in pure text form. Why can't I plug in any amount of multi runs i want to gamle into one run? With the max only being your amount of energy. So Platinum has been saying that their servers can't reliably handle 3x.īut nothing stops then from making super raids more than 2x. They should fix first all the long list of stuff that doesn't work properly, redo some dungeons (IG, Minotaur, Hydra, Potion keeps) and balance those rewards, I'm not asking that we get all for free but I fail to understand how 12 sacred shards a year can broke plarium quarter income. ![]() If you think that 3v3/arena is bad now wait to all that blessings to start popping around added to all the new rng gear released with every craft pass (or whatever is called) on a monthly basis.The year of pvp will become the year of ppw. This system brings more rng, time sink and resource wasting combined than any previous other mode we have seen, and the only way (as usual ) to speed in a steady form all those new upgrades will be via visa/mastercard. Somehow a few people on the board have figured that new accounts don't spend as much as they hopped and a new way to try to lure the remaining whales have been presented to us. Well, there's a problem with this company, they announce some new stuff, on paper it seems good and then it's released on the worst way possible behind as much monetization they can pour in. Not looking forward to the droves of level 60s running miscreated monster defenses complaining they can’t easily hold gold 5 anymore though. They said something in the Ash interview about reworking the higher levels of arena because they’re not competitive as they’d like, so hopefully that’s in the works. The gap is only really significant at the highest levels of arena, but anyone who makes it into plat is already a massive whale anyways. There has and always will be a massive gap between the two, and the extent to which it grows will not make a F2P’s life any harder. I don’t think they’ll sell souls for champions directly, but they probably will sell the shards to get the souls.Īs for the P2W gap, I don’t really understand why everyone is so worried about it. I could be wrong, but I thought one of the reasons for the energy cost alongside the keys is to prevent players from brute forcing the content with a 50% win rate team or something like that.
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